"Daiing Light 2 Stay Human" Review Close IGN Logo Comments Comments Comments Comments

By : ilikephone / On : 17/11/2022

Postscript (22/02/04)

* This review is a translation article of the review describing the content of the game before the DAY 1 patch application, so the deadly bug described by updating may be eliminated.In addition, as a result of playing with a DAY 1 patch in the editorial department, the Japanese version did not encounter fatal defects such as saving damage and crash.We apologize for any inconvenience caused to the readers and those involved.


The Die Light 2 Stay Human, where various elements are intertwined, offers a strange and surreal atmosphere. Although it is a heavy post -apocalypse setting, there are many funny characters, and there are mini -games that hit zombies with cricket bats from the building. Despite such a drop, it is a work that can have a very fun experience. In this work, which is a game that hits and cuts zombies, this work is the most enjoyable Parcul, exploring cities that have been devastated, and in the vast open world, you can fully use your movement ability, and the characters that come out are unforgettable. 。 However, playing "Daiing Light 2" happily has many serious bugs. The main story of the main character is truly boring and cannot be found in its value.

Inheriting the direction of the previous work "Daiing Light" released in 2015, "Daiing Light 2" is set in a huge city "City" that is worth searching. The eccentric survivors were on the roof of the building, mastered the technologies of parcourt, galaxy collection, and eliminating zombies using sports equipment. The zombies are hidden in the building during the day, but on the night when the sun is gone, the streets are filled with zombies. The immune meter exists as the biggest element that fuels tension, and if it cannot be maintained, the protagonist will also be undead. Most human beings are already infected with zombie viruses, and the only way to delay the variations that will eventually have to be used almost always with ultraviolet rays. During the game, it is necessary to recover immunity, and if you are in a building that does not reach sunlight, it will be zombie in a few minutes. In "Daiing Light", you can enjoy an adventure that will be a moment of a moment, but this work will add more pressure in every scene.

At night, you have to be careful about what you do. You have to return to a nearby oasis ultraviolet light and keep the immune meter. It's like a deep -sea diver where oxygen is always gone. Do you want to search for areas for danger, collect supplies, or quickly complete your goals and return to safely? Instead of spending time, do you want to hide from the enemy to avoid battle, or fight with the enemy from the front and go to the goal as soon as possible? The player needs to keep choosing with all actions, and it doesn't work with a simple idea of ​​"kill zombies nearby, and just catch a corpse anyway." The place to go according to the day and night cycle will change, so the time of day and the players will be connected. At night, they enter the ruins of the subway, power plants, and hospitals, search for weapons, collect the necessary materials for item crafts, and do missions according to the location. In the daytime, you will move around the city, do the story mission outside, and do not enter the room unless you need special needs.

The highlight of "Daiing Light 2" is a parcourt system that can move freely and smoothly.The Parcul in the previous work was also wonderful, but this time it has been further expanded and it is very easy to operate.You can jump from the building to the building, run up the wall of the building, and fly around the city using a grappling hook.At night, the undead is filling the street, and even in the daytime, human bandits are wandering, so you will choose to select the building as much as possible.This is a game of "losing if you step on the floor", which has been greatly scaled up and greatly increased the risk.Just moving to your destination does not get tired and tired.

If you raise the level, you will be able to release more than 20 kinds of parculus skills, and the way you run around the city will increase. For example, it's like running on the wall, sliding under low obstacles, and jumping with a zombie head. When he escaped from the top of the skyscraper, he grabbed the zombie, jumped off, and descended with the zombies. At the time of landing, the zombie became a cushion to relieve the impact of falling. At other times, I moved the wall of the building by wall run and escaped from the zombies. The zombie continued to run to pursue me and fell to the valley of the building. It is unusual for players to actually do so cool movements that are impossible so far. If you proceed with the game, you will be able to use a paraglider, and you can reach the rooftop, especially in places where expensive buildings are lined up. It's a game that makes you feel like you can reach anywhere if you want to go.

『ダイイングライト2 ステイヒューマン』レビュー Close IGN Logo Comments Comments Comments Comments

The battle against zombies and humans is also fun because you can drop kicks on the enemy's face, avoid melee attacks, parry them, and fall apart on arms, legs and torso. The disadvantage is that the human enemy AI is not very smart and is much weaker than expected. Even if you attack in a group, you cannot hunt down around the player. It will only throw it. If you can do well and parry, human enemies will no longer be a threat, even if it is the highest difficulty. Also, this time, moving outdoors at night will not feel very dangerous. This sweetness remained the same even in a pinch that was chased by a large number of zombies. This is a shame because if you want to move outside at night in the previous work "Die Light", you really need to fear the existence of zombies. "Daiing Light 2" has very powerful skills and weapons compared to the previous work, so it seems that this relationship is likely. A strong remodeling weapon will explode if you give a critical, and some can burn the enemy for a while and hit it unilaterally. The level is very easy to rise, and if you are fighting in each area, the level will rise steadily, and you can easily defeat even if a new enemy appears toward the next area. Even if you are dealing with a large amount of betters, you can easily annihilate if you advance the game to some extent and grow. However, when Hawler calls a zombie flock, it is an exception, which is a troublesome situation. It is almost impossible for players to move as usual, as zombies come in, and even in places where zombies do not appear in the rooftop of the building. Basically, even if you can handle it with plenty of time, the zombie flock is still unwilling. But the gentle battle is not only negative. Using abundant means, you can find more and more new ways of killing looters and zombies, so it's hard to feel that it is a monotonous task even when you feel it easily.

The types of zombies that appear in "Daiing Light 2" are rich in variety, unlike human enemies.For example, zombie works are familiar, and Zako Zombies, which are familiar with slimy movements, are weak as expected.There is no time since the mutation, and there is also a "viral" that runs and jumping, so it is necessary to deal with it more quickly."Hawler" calls the zombies inside with a terrible scream, so you have to kill it with the top priority anyway.In addition, there are other powerful seeds that have become more fluffy, and you will need some effort to defeat the vicious species that appear as the boss.Nevertheless, considering the difficulty of this work, it is unlikely that such a boss battle will be very difficult.

If you can't forgive bugs, it's not recommended to buy "Die Light 2" immediately after the release. I managed to finish the ending, but the road was tough. A huge number of bugs will be waiting at launch. The crash occurs frequently (I played for about 80 hours on Xbox Series X, and I experienced dozens of times, and the other colleagues who played on PlayStation 5 and PCs seemed to be the same), the lines in the cut scene. It was cut, and all of the sound effects could be replaced by high notes, and 3D drunks occurred due to an unstable frame rate. These are the tips of the iceberg, as there are many problems, such as becoming impossible to con other with the NPC or the fact that the mission goals do not come out can not complete the quest. One IGN editor (played in PS5) was hit by the savage file and continued to watch the road that would not end forever. Until the update improves this problem, he is impossible to resume the game.

In open world games, which have a large scale and ambitious, there are many bugs and lack of adjustments. However, based on that, "Daiing Light 2" has too many problems. The longer the play time, the more technical problems that encounter technical problems, so the last one ended the game several times in an hour and restarted. When I finally cleared this work and became a credit screen, I was able to sigh for relief because I was avoided by the worst bug of save data damage. At least, considering the danger of saving data and the instability of the game, this work is more serious than the launch of the PC version "Cyberpunk 2077". There were many bugs that I encountered in that work, but the appearance problems mainly affected the gameplay itself. Techland recognizes the outbreak of bugs and seems to be working hard to update the problem. However, in the past, it is not easy to fix a great game with a large number of bugs, and the day and night cycle will be repeated dozens of times until it ends.

In a long play time, it will continue to follow the main story of "Daiing Light 2", but this story ends in a disappointing form. This is a treasure trove of great characters, but this is very disappointing. For example, Rawan (Rosario Dawson) is an anti -hero person, she is worried, drinks, and kills a lot of people with crossbows anyway. There are many other people, such as Frank, a hero who has lost its livelihood, and a woman's hocon, and it will be a dramatic and fun memory. But because they are isolated and there are not many opportunities to gather, they have crushed the opportunity to create a drama among non -protagonists. Aiden Cardwell is the main character, so he has the longest appearance time and has the opportunity to talk to various characters, but the problem is him.

Aiden has the purpose of revenge, but his story lacks its originality.And at the end, he reaches a level he doesn't even understand.During the campaign, Aiden's reminiscence scene is played, depicted as a person with many mysteries and a past wrapped in tragedy.He kept waiting for his story to be interesting, but ended up boring until the end.Others are really well drawn, and you can see interesting stories during the campaign, but the protagonist of this work is a character that you never remember.His personal story ends up to boring, unlike other stories.

It is unfortunate to be able to get in touch with other high -resolution characters as Aiden will be involved in another person's Izakza.In the first chapter, Aiden encounters that two factions are fighting over the murder of unknown perpetrators.It was very difficult to make a decision to chose a better faction and put shoulder in contact with suspicious people.The future world of "Daiing Light 2" is wrapped in despair, and players are thrown out in the middle of a good society.These parts are the biggest attractions in the story of this work.

In "Daiing Light 2", "decisions" were important, and it was stated that the decision they made would have a significant impact. But the decision I made during the campaign did not greatly affect the story. For example, I made all the choices in the game to offend the most powerful factions in the city. He did explicit acts to assassinate their leaders in front of them. I hoped that this would be a bad situation, but the cooperation with them was still not broken, and I did not have any opposition after betraying three times in a row. Certainly, the NPC sometimes spoke cold words, but did not eat more severe counterattacks. The reputation of some faction characters has deteriorated, and the story quest has changed a little, but eventually all large missions were able to do it as usual. The content of the ending seems to be almost fixed, and it has been confirmed that some details have changed due to my decision, but it is at most such effects.

「ダイイングライト2」には途中参加・退出可能な協力プレイモードも用意されており、4人までのプレイヤーがシティで一緒に遊ぶことができる。ストーリーミッションに挑む、パルクール技術を使ったミニゲームで遊ぶ、ボスと戦うなど、シングルプレイと同じことが協力プレイでも可能である。キャンペーン全体が同じように遊べるのも素晴らしいことだが、人数に応じて難易度を上げる、各プレイヤーごとにドロップアイテムを出現させる(誰がアイテムをもらうかで揉める必要はない)など、現代の協力プレイゲームなら欲しい機能がちゃんと実装されているのもうれしい。また、すべての進行状況、経験値、ストーリー中でとった決断などは、ホストであろうとゲストであろうとプレイヤー自身のセーブファイルに保存される。

But there are also drawbacks in COOP of "Daiing Light 2", which seems to be perfect, which is where bugs and problems increase more than single play.When I played multiplayer with my friends, my frame rate and lags became even more noticeable, and I was able to check the connection and technical defects.